Image Source: Pokemon Card Game Japan Trainer Website
Pokemon Card Game Japan has revealed a full card list from their upcoming set SV6a 'Night Wanderer'. This set will be the next set in the Scarlet & Violet era and will be released on June 7, 2023, with a price tag of 180 yen/pack. This set will feature Pecharunt ex along with the Loyal Trio, Fezandiiti ex, Okidogi ex, and Munkidori ex.
The set will have over 64 cards before SR, SAR, UR, etc.
Here is the complete card list of SV6a 'Night Wanderer':
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Card List:
- Pokemon Cards
- Joltik
- Galvantula
- Rowlet
- Dartrix
- Decidueye
- Tapu Bulu
- Houndour
- Houndoom
- Iron Moth
- Horsea
- Seadra
- Kingdra ex
- Sneasel
- Weavile
- Revavroom ex
- Drowzee
- Hypno
- Duskull
- Dusclops
- Dusknoir
- Cresselia
- Sylveon
- Croagunk
- Toxicroak
- Bloodmoon Ursaluna
- Slither Wing
- Zubat
- Golbat
- Crobat
- Absol
- Zorua
- Zoroark
- Inkay
- Malamar
- Yveltal
- Okidogi ex
- Munkidori ex
- Fezandipiti ex
- Pecharunt ex
- Genesect
- Cufant
- Copperajah
- Varoom
- Axew
- Fraxure
- Kyurem
- Meowth
- Persian
- Eevee
- Furfrou
- Stufful
- Bewear
- Trainer Cards
Pokemon Cards
Joltik
G - Splashing Dodge 10
Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.
Galvantula
Ability - Compound Eyes
If your opponent’s Active Pokémon has any Abilities, attacks this Pokémon uses deal 50 more damage to your opponent’s Active Pokémon.
GC - Shocking Web 50+
If this Pokémon has any Lightning Energy attached, this attack does 80 more damage.
Rowlet
C - Collect
Draw a card.
G - Leafage 10
Dartrix
C - United Wings 20x
This attack does 20 damage for each Pokémon in your discard pile that has the United Wings attack.
G - Cutting Wind 30
Decidueye
C - Feather Stock
Draw cards until you have 7 cards in your hand.
G - Strong Shot 170
Discard 1 Basic Grass Energy from your hand. If you can't, this attack does nothing.
Tapu Bulu
GGCC - Wood Hammer 220
This Pokémon also does 30 damage to itself.
Houndour
CC - Gnaw 20
RCC - Rear Kick 50
Houndoom
CC - Bite 50
RCC - Snarl 100
During your opponent’s next turn, the Defending Pokémon’s attacks do 100 less damage (before applying Weakness and Resistance).
Iron Moth
CC - Absorb 30
Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.
RRC - Wild Rejector 120
During your opponent’s next turn, prevent all damage done to this Pokémon by your opponent’s Ancient Pokémon.
Horsea
W - Hold Still
Heal 30 damage from this Pokémon.
PPC - Shadow Bind 150
During your opponent’s next turn, the Defending Pokémon can’t retreat.
Seadra
W - Call for Backup
Search your deck for up to 3 Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.
CC - Sharp Fin 40
Kingdra ex
W - Royal Orders
Put up to 3 Water Pokemon from your discard pile onto your Bench.
CC - Hydro Pump 50+
This attack does 50 more damage for each Water Energy attached to this Pokémon.
Sneasel
W - Cut 10
WW - Close In 30
During your opponent’s next turn, the Defending Pokémon can’t retreat.
Weavile
W - Slash 40
WW - Hail Claw 70
Discard all Energy from this Pokémon. Your opponent’s Active Pokémon is now Paralyzed.
Revavroom ex
M - Accelerating Flash 20+
If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.
MMM - Speed Break 250
Discard this Pokémon and all cards attached to it.
Drowzee
P - Eerie Gaze 10
Your opponent reveals their hand.
Hypno
PC - Daydream 80
During your opponent’s next turn, if they attach an Energy card from their hand to the Defending Pokémon, their turn ends.
Duskull
P - Summon Friends
Put up to 3 Duskull from your discard pile onto your Bench.
Dusclops
Ability - Cursed Blast
Once during your turn, you may put 5 damage counters on 1 of your opponent’s Pokémon. If you placed any damage counters in this way, this Pokémon is Knocked Out.
PP - Will-O-Wisp 90
Dusknoir
Ability - Cursed Blast
Once during your turn, you may put 13 damage counters on 1 of your opponent’s Pokémon. If you placed any damage counters in this way, this Pokémon is Knocked Out.
PPC - Shadow Bind 150
During your opponent’s next turn, the Defending Pokémon can’t retreat.
Cresselia
P - Healing Beam
Heal 20 damage from each of your Pokémon.
PPP - Crescent Purge 80+
You may turn 1 of your face-down Prize cards face up. If you do, this attack does 80 more damage. (That Prize card remains face up for the rest of the game.)
Sylveon
P - Mystic Return
Flip a coin. If heads, shuffle 1 of your opponent’s Benched Pokémon and all cards attached to it back into their deck.
PCC - Disarming Voice 90
Your opponent’s Active Pokémon is now Confused.
Croagunk
F - Light Punch 10
FC - Frog Hop 20+
Flip a coin. If heads, this attack does 20 more damage.
Toxicroak
CC - Corkscrew Punch 50
FCC - Clean Hit 90+
If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 90 more damage.
Bloodmoon Ursaluna
Ability - Rule of Thumb
Once during your turn, when you play this Pokemon from your hand on to your Bench, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokémon.
FFC - Mud Bite 100+
This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon.
Slither Wing
FC - Iron Buster 20+
If your opponent has a Future Pokémon in play, this attack does 120 more damage.
FFC - Smashing Wings 130
Discard 2 Energy from this Pokémon.
Zubat
D - Lead
Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
D - Darkness Fang 10
Golbat
D - Dive 30
DC - Shadow Blade 80
During your next turn, this Pokemon can’t attack.
Crobat
Ability - Shadow Envoy
Once during your turn, if you’ve played ‘Janine’s Secret Technique’ from your hand during this turn, you may draw cards until you have 8 cards in your hand.
DC - Toxic Fangs 120
Your opponent’s Active Pokemon is now Poisoned. Put 2 damage counters on it instead of 1 between turns.
Absol
C - Bad Fall 20+
If you have at least 3 Dark Energy in play, this attack does 50 more damage.
Zorua
C - Stampede 10
DC - Double Scratch 20x
Flip 2 coins. This attack does 20 damage for each heads.
Zoroark
CC - Illusion Jack 60x
This attack does 60 damage for each of your opponent's Pokémon ex and Pokémon V in play.
DCC - Claw Slash 110
Inkay
C - Mischievous Tentacle
Look at the top card of your opponent’s deck. You may have your opponent shuffle their deck.
D - Peck 10
Malamar
D - Collusion Tentacles
Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 120 damage to the new Active Pokémon. If you did not play Xerosic’s Plan from you hand during this turn, this attack does nothing.
DCC - Spinning Attack 90
Yveltal
D - Gnawing Winds
Put 2 damage counters on each of your opponent’s Pokémon that has any damage counters on it.
DDC - Destructive Beam 100
Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
Okidogi ex
C - Poison Muscle
Search your deck for 2 Basic Dark Energy and attach them to this Pokemon. Then, shuffle your deck. If you attached any Energy in this way, this Pokemon is now Poisoned.
DDC - Crazy Chain 130+
If this Pokemon is Poisoned, this attack does 130 more damage.
Munkidori ex
Ability - Skip a Beat
If this Pokemon is Knocked Out by damage from an opponent’s attack while you have a Pecharunt ex in play, your opponent takes 1 less Prize card.
DDC - Dirty Headbutt 190
During your next turn, this Pokemon can’t use Dirty Headbutt.
Fezandipiti ex
Ability - Table Turner
If 1 of your Pokemon was Knocked Out during your opponent’s last turn, you may use this Ability. Draw 3 cards. You can’t use more than 1 Table Turner Ability per turn.
CCC - Cruel Arrow
This attack does 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Pecharunt ex
Ability - Chains of Control
Once during your turn, you may switch 1 of your Benched Dark Pokemon (excluding any Pecharunt ex) with your Active Pokemon. If you do, your new Active Pokemon is now Poisoned. You can’t use more than 1 Chain of Command Ability per turn.
DD - Irritating Burst 60x
This attack does 60 damage times the number of Prize cards your opponent has taken.
Genesect
Ability - Ace Canceller
As long as this Pokemon has a Pokemon Tool attached to it, your opponent can’t play any ACE SPEC cards from their hand.
MCC - Magneblast 100
Cufant
MC - Tackle 30
MMC - Confront 70
Copperajah
Ability - Gargantuan Body
As long as this Pokémon is in the Active Spot, your opponent can’t play any Stadium cards from their hand.
MMMC - Nose Lariat 130+
You may do 100 more damage. If you do, during your next turn, this Pokémon can’t attack.
Varoom
M - Rigidify
During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
MM - Headbutt Bounce 20
Axew
F - Scratch 10
FM - Sharp Fang 30
Fraxure
Ability - Unnerve
Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.
FM - Dragon Pulse 90
Discard the top card of your deck.
Haxorus
Ability - Unnerve
Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.
FM - Dragon Pulse 90
Discard the top card of your deck.
Kyurem
Ability - Anti-Plasma
If your opponent has a card with Colress in its name in their discard pile, the attack cost of this Pokemon’s Trifrost is 1 Colorless instead.
WWMMC - Tri Frost
Discard all Energy attached to this Pokemon. This attack does 110 damage to 3 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Meowth
CC - Fury Swipes 20x
Flip 3 coins. This attack does 20 damage for each heads.
Persian
CC - Fury Swipes 50x
Flip 3 coins. This attack does 50 damage for each heads.
CCC - Slashing Claw 100
Eevee
C - Colorful Catch
Search your deck for up to 3 Basic Energy cards of different types, reveal them, and put them into your hand. Then, shuffle your deck.
CC - Headbutt 20
Furfrou
C - Energy Assist 30
Attach a Basic Energy card from your discard pile to 1 of your Benched Pokémon.
Stufful
C - Take Down 30
This Pokémon also does 10 damage to itself.
Bewear
C - Power Charger 30
Search your deck for a Basic Energy card and attach it to this Pokémon. Then, shuffle your deck.
CCC - Hammer In 130
Trainer Cards
Dangerous Laser
Item/ACE SPEC
Your opponent’s Active Pokémon is now Burned and Confused.
Pokévital A
Item/ACE SPEC
Heal 150 damage from 1 of your Pokémon.
If this card is in your discard pile, it can’t be put into your deck or hand.
Nightly Stretcher
Item
Choose 1:
- Put 1 Pokémon from your discard pile into your hand.
- Put 1 Basic Energy from your discard pile into your hand.
Binding Mochi
Tool
The attacks of the Poisoned Pokémon this card is attached to do 40 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
Power Hourglass
Tool
At the end of your turn, if the Pokémon this card is attached to is in the Active Spot, you may attach 1 Basic Energy card from your discard pile to that Pokémon.
Colress’s Obsession
Supporter
Search your deck for a Stadium card and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
Janine’s Secret Technique
Supporter
Choose up to 2 of your Dark Pokémon. For each of those Pokémon, search your deck for a Basic Dark Energy card and attach it to that Pokémon. Then, shuffle your deck. If you attached any Energy to your Active Pokémon in this way, that Pokémon is now Poisoned.
Cassiopeia
Supporter
You can use this card only when it is the last card in your hand.
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
Xerosic’s Scheme
Supporter
Your opponent chooses and discards cards from their hand until they have 3 cards left in their hand.
Neutral Center
Stadium/ACE SPEC
Prevent all damage done to Pokemon that don’t have Rule Boxes by attacks from your opponent’s Pokemon ex and Pokemon V.
Night-time Academy
Stadium
Once during each player’s turn, that player may put a card from their hand on top of their deck.
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